Space Shooter is a roguelite game in which the player controls a spaceship fighting against waves on enemies. As the player defeats waves of enemies, they can improve and customize their ship with unique upgrades. The game takes inspiration from modern roguelites as well as from classic games such as Asteroids

Project Type: Personal project

Role(s):  Designer, Coder (most of the art)

Team Size: Solo

Project Duration: Intermittently over about a year

Software Used: Unity

Languages Used: C#